Dragon’s Dogma 2 hits 60fps on Xbox Series X with new DLC trailer
This text appears to be a compilation of game patch notes, bug fixes, feature adjustments, and supplementary information regarding an update or DLC for a game (strongly implied to be Dragon’s Dogma 2).
Here is a structured breakdown of the provided information:
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Game Updates & Patch Notes Summary
The updates detail numerous adjustments to combat mechanics, enemy behaviors, pawn interactions, and various bug fixes across the game.
⚔️ Combat & Enemy Adjustments
Goblin/Hobgoblin/Chopper/Knacker/Saurian/Asp/Rattler/Magma Scale/Serpent: Adjusted tracking of some attacks to make them easier to avoid.
Goblin/Hobgoblin/Chopper/Knacker/Saurian/Asp/Rattler/Magma Scale/Serpent/Skeleton: Changed the Arisen’s reaction when hit by attacks to prevent difficult recoveries.
Saurian/Asp/Rattler/Magma Scale/Serpent: Made it easier for attacks to hit the tail.
Slime/Ooze/Sludge: Adjusted pawn positioning for vocation suitability and increased the likelihood of attacks hitting targets.
Skeleton/Stout Undead/Phantom/Phantasm/Specter: Increased the damage of holy attacks.
Minotaur/Goreminotaur: Added expressions to clarify when enemies hit obstacles while dashing.
Drake: Adjusted the frequency of specific attacks when health is low and changed targeting to make aiming for non-heart areas easier when the heart is hidden.
🐾 Pawn & AI Adjustments
Minotaur/Goreminotaur: Added expressions for obstacle hits during dashing.
Pawns:
Fixed issues where pawns failed to respond to support pawn questions or gained quest knowledge correctly.
Fixed issues where pawns’ gazes could point in extreme directions, causing unnatural eye appearances.
Fixed issues where pawns would not assist when using a ballista against dragons.
Enemies (Harpy/Venin Harpy/Gore Harpy/Succubus): Fixed facial expressions that were not moving.
✨ Vocation & Skill Adjustments
Archer: Fixed a bug where using Dire Arrow on downed mid-sized or larger enemies caused them to jump back up upon release.
Thief: Fixed a bug where using Twin Fangs in mid-air caused instantaneous teleportation to enemy locations.
Warrior: Fixed several bugs related to Goring Lunge damage against walls, lack of knockback from successive strikes, and camera clipping when mounted.
Mystic Spearhand: Fixed a bug where airborne enemies hit by Forbeding Bolt would gradually move instead of staying stationary.
Magick Archer: Fixed bugs related to Bartizan’s counterattack and visual changes after the Sagittate Downpour attack.
Trickster: Fixed an issue where using Espial Incense on an oxcart caused graphical glitches.
⚙️ General Fixes & UI
Bug Fixes: Numerous specific fixes were implemented across various systems.
UI Adjustments:
Added Resource-Intense Effects Quality to the Graphics options.
(Platform-Specific) Added Volumetric Fog Resolution, Cloudscape Resolution, Foliage Density, Terrain Quality, Ray Tracing GI Quality/Shading, Effect Reflections, CPU Saving Mode, NPC Culling, and Swaying Grass Quality.
Other Fixes:
Fixed visual glitches related to armor equipping (e.g., Intrepid Scalecoat, Burgundy Coat, Blessed Waistcloth).
Increased the quantity of Lantern Oil obtained from combining specific materials.
Fixed issues with oxcarts repeatedly moving forward/backward and floating in mid-air.
Fixed various bugs related to character creation, texture rendering, and object placement (Portcrystals).
Fixed various text direction issues.
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🐉 Dragon’s Dogma 2: Dark Arisen Relic System & Performance
Relic System Overview
The DLC expansion introduces a new Relic Expedition mechanic:
1. Relics are found in treasure chests or obtained by killing dangerous foes (like Norgan Giants).
2. The player can use a Norgandian direwolf named Freki to assist in searching for Relics.
3. Relics can be appraised by an NPC named Jiera in the Norgandian Settlement, which transforms them into new weapons or armor.
4. Appraised gear grants unique abilities or refinements for the player and their Pawns, aiding survival in battle.
Performance & Release Information
Title Update 3.2: This update provided a significant performance boost, allowing Dragon’s Dogma 2 to run at a consistent 30fps or 60fps depending on graphics settings, resolving issues with framerate drops experienced previously.
Release Date: The Dragon’s Dogma 2: Dark Arisen DLC expansion is scheduled to launch on October 9, 2026, for Xbox Series X|S, PlayStation 5, Nintendo Switch 2, and PC via Steam.