Tag: Development environment

  • Eidos Montreal founder says modern execs are driven more by spreadsheets than passion for games

    Fifteen years ago, the gaming landscape felt fundamentally different. As Stephane D’Astous, founder of Eidos Montreal and former general manager, reflects, the dynamic of the video game industry has undergone a profound transformation—not just in scale, but in philosophy.

    The old guard of big players is no longer necessarily the same big players. While giants like Tencent exist today, they do not wield the same monolithic power as they did a decade ago. The financial landscape has shifted dramatically, demonstrating that the era of pure passion-driven development is being slowly overtaken by a world dominated by corporate strategy and deep pockets.

    D’Astous points out that the people setting the direction of gaming now operate less on artistic vision and more on spreadsheets. “The decision makers today have much deeper pockets and far fewer of the same DNA of passion that defined the industry fifteen years ago,” he notes. The emphasis has shifted decisively toward Excel over pure creative drive.

    This change in power structure comes with a heavy cost. Looking back at the recent history of the sector, it is hard to ignore the string of difficult decisions—from massive swingeing layoffs to corporate maneuvers like golden parachutes and disastrous pivots that followed major console shifts.

    The atmosphere surrounding development has felt markedly worse than in D’Astous’s earlier days. This feeling is amplified by the sheer scale of current corporate pressures. When companies grow larger, executive expectations balloon, often creating targets that seem utterly baffling to smaller teams.

    For instance, developers are now frequently asked to produce ambitious titles—like a Witcher 3-like game—with limited budgets and tight deadlines. This dynamic raises serious questions about whether the current environment truly fosters risk-taking or genuine passion.

    The motivation for many gaming companies seems increasingly centered on chasing revenue targets rather than pursuing creative innovation. This focus creates an atmosphere that is certainly not conducive to the kind of unbridled, passionate development that once defined the studio system.

    Even the means by which money flows into the industry have contributed to this shift. During the Covid-19 pandemic, thousands of projects received funding. While necessary, D’Astous suggests that these rapid investments often carried risky decisions, forcing developers to wait and see the fallout.

    Ultimately, while the industry continues to evolve, the core tension remains: balancing massive corporate demands with the need for authentic creative freedom. The new era of gaming is defined by immense financial power, and whether this translates into better, more passionate games remains the critical question for the future.