Tag: Digital fairness

  • Stop Killing Games says ‘the fight goes on’ after European Commission rejects proposed rule changes: ‘We’re much more than just this single petition’

    The Ongoing Fight for Digital Lifespan: Where Regulation Meets Reality

    The movement advocating for games to have a sustainable future has recently achieved a notable public spotlight, demonstrating that the conversation around digital obsolescence is gaining momentum. The campaign Stop Killing Games moved from a niche consumer effort to an absolutely incredible appearance before the European Parliament in just two years, signaling that global attention is beginning to focus on how we treat the games we love.

    Despite this high-profile visibility, the path to mandatory game operational standards remains complex. The European Commission has acknowledged the concerns raised by activists, committing to engage with both consumers and publishers by the end of 2026 to explore ways to improve industry standards. However, this commitment stops short of proposing any new laws that would legally force publishers to keep games running after their servers are shut down.

    The regulatory hurdle is largely rooted in existing intellectual property rights. The Commission noted that under current EU copyright law, rights holders possess exclusive control over their creations. This framework also extends to other intellectual property rights protecting the visual and technological aspects of a video game, meaning that new obligations must navigate established legal boundaries.

    Fortunately, existing laws already provide important safeguards for consumers. These regulations ensure that consumers are notified about a game’s reliance on external servers and outline remedies if the provided content or service does not meet contractual expectations.

    Nevertheless, the Commission is taking concrete steps to address the concerns raised by the movement. They have committed to initiating two key actions: first, establishing an exchange with the video game industry and consumer representatives to draft an industry code of conduct for managing games’ ‘end of life’; and second, collaborating with consumer organizations and authorities to increase awareness of existing consumer regulations.

    The activism driving this change continues unabated. Organizers of Stop Killing Games remain focused on pushing legislation forward, including work on the Protect Our Games Act in the US and adapting these efforts for the EU. They emphasize that momentum is built through action; they are actively working to amend existing frameworks like the Digital Fairness Act.

    This sustained effort underscores a crucial point: while legislative processes can be slow, the demand for digital fairness is powerful. The commitment from activists demonstrates that despite bureaucratic challenges, the fight for a sustainable and respectful environment for video games is definitely on a very good track.