HardwareFreaks - Hardware News https://hardware.nrgnews.net/ Hardware News Sat, 04 Jul 2026 21:14:31 +0000 en-GB hourly 1 https://wordpress.org/?v=7.0.1 https://hardware.nrgnews.net/wp-content/uploads/2026/07/hardware-icon-512-150x150.png HardwareFreaks - Hardware News https://hardware.nrgnews.net/ 32 32 Lord of Hatred upgraded Diablo 4 into one of the best action RPGs out there, but its new season ignores everything that made it great https://hardware.nrgnews.net/lord-of-hatred-upgraded-diablo-4-into-one-of-the-best-action-rpgs-out-there-but-its-new-season-ignores-everything-that-made-it-great/ Sat, 04 Jul 2026 21:14:31 +0000 http://192.168.1.15:8084/lord-of-hatred-upgraded-diablo-4-into-one-of-the-best-action-rpgs-out-there-but-its-new-season-ignores-everything-that-made-it-great/ Diablo 4 has reached a pivotal moment, standing on a foundation built by a truly revolutionary expansion that redefined what an action RPG could be. With Lord of Hatred didn’t just add content; it injected the necessary depth, transforming the game from a straightforward loot-driven experience into a deep sandbox for character building and customization. […]

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New Vegas director Josh Sawyer says games can and should pull on artistic inspirations from ‘anywhere and everywhere’: ‘Greek plays, they knocked it out of the park thousands of years ago—why not look at them?’ https://hardware.nrgnews.net/new-vegas-director-josh-sawyer-says-games-can-and-should-pull-on-artistic-inspirations-from-anywhere-and-everywhere-greek-plays-they-knocked-it-out-of-the-park-thousands-of-years-ago-w/ Mon, 29 Jun 2026 23:22:35 +0000 http://192.168.1.15:8084/new-vegas-director-josh-sawyer-says-games-can-and-should-pull-on-artistic-inspirations-from-anywhere-and-everywhere-greek-plays-they-knocked-it-out-of-the-park-thousands-of-years-ago-w/ The Art of the System: How Inspiration Fuels Game Design In the world of video games, there’s a fundamental tension at play: how do you blend mechanical systems with genuine artistic inspiration? For design director Josh Sawyer, the answer lies not in choosing one over the other, but realizing that artistic influence is an unavoidable […]

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Big companies told Hideo Kojima he’s ‘crazy’ for making OD: ‘It’s something that no one has ever seen before’ https://hardware.nrgnews.net/big-companies-told-hideo-kojima-hes-crazy-for-making-od-its-something-that-no-one-has-ever-seen-before/ Thu, 25 Jun 2026 11:20:42 +0000 http://192.168.1.15:8084/big-companies-told-hideo-kojima-hes-crazy-for-making-od-its-something-that-no-one-has-ever-seen-before/ Hideo Kojima’s OD: A Vision That Defied the Industry For Hideo Kojima, returning to horror was never about chasing simple scares; it was about building entirely new realities. His upcoming project, OD, is positioned not merely as a horror game, but as a profound exploration of game systems and psychological endurance, setting itself apart from […]

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