HardwareFreaks - Hardware News https://hardware.nrgnews.net/ Hardware News Mon, 29 Jun 2026 23:22:35 +0000 en-GB hourly 1 https://wordpress.org/?v=7.0.1 https://hardware.nrgnews.net/wp-content/uploads/2026/07/hardware-icon-512-150x150.png HardwareFreaks - Hardware News https://hardware.nrgnews.net/ 32 32 New Vegas director Josh Sawyer says games can and should pull on artistic inspirations from ‘anywhere and everywhere’: ‘Greek plays, they knocked it out of the park thousands of years ago—why not look at them?’ https://hardware.nrgnews.net/new-vegas-director-josh-sawyer-says-games-can-and-should-pull-on-artistic-inspirations-from-anywhere-and-everywhere-greek-plays-they-knocked-it-out-of-the-park-thousands-of-years-ago-w/ Mon, 29 Jun 2026 23:22:35 +0000 http://192.168.1.15:8084/new-vegas-director-josh-sawyer-says-games-can-and-should-pull-on-artistic-inspirations-from-anywhere-and-everywhere-greek-plays-they-knocked-it-out-of-the-park-thousands-of-years-ago-w/ The Art of the System: How Inspiration Fuels Game Design In the world of video games, there’s a fundamental tension at play: how do you blend mechanical systems with genuine artistic inspiration? For design director Josh Sawyer, the answer lies not in choosing one over the other, but realizing that artistic influence is an unavoidable […]

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With a dumpster-truck full of cash, New Vegas director Josh Sawyer would probably make a ‘spiritual successor’ to a crunchy 1992 RPG https://hardware.nrgnews.net/with-a-dumpster-truck-full-of-cash-new-vegas-director-josh-sawyer-would-probably-make-a-spiritual-successor-to-a-crunchy-1992-rpg/ Mon, 29 Jun 2026 21:21:01 +0000 http://192.168.1.15:8084/with-a-dumpster-truck-full-of-cash-new-vegas-director-josh-sawyer-would-probably-make-a-spiritual-successor-to-a-crunchy-1992-rpg/ For design director Josh Sawyer, the world of video games is less about conquering massive new worlds and more about the fascinating complexity of collaboration and creative pursuit. With a distinguished portfolio that includes classics like New Vegas, the intricate depth of Pillars of Eternity, and the poignant historical narrative of Pentiment, Sawyer has proven […]

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A Disco Elysium writer once told Josh Sawyer that ‘we can do better than this now,’ and Sawyer agrees https://hardware.nrgnews.net/a-disco-elysium-writer-once-told-josh-sawyer-that-we-can-do-better-than-this-now-and-sawyer-agrees/ Mon, 29 Jun 2026 15:24:10 +0000 http://192.168.1.15:8084/a-disco-elysium-writer-once-told-josh-sawyer-that-we-can-do-better-than-this-now-and-sawyer-agrees/ The world of Role-Playing Games is not a closed circle; it’s a sprawling, interconnected ecosystem where creators constantly draw inspiration from one another. This dynamic exchange of ideas fuels innovation, proving that whether you are designing narrative choices in a sprawling fantasy epic or crafting intricate dialogue trees in an indie title, the journey of […]

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