HardwareFreaks - Hardware News https://hardware.nrgnews.net/ Hardware News Sat, 04 Jul 2026 15:15:29 +0000 en-GB hourly 1 https://wordpress.org/?v=7.0.1 https://hardware.nrgnews.net/wp-content/uploads/2026/07/hardware-icon-512-150x150.png HardwareFreaks - Hardware News https://hardware.nrgnews.net/ 32 32 World of Warcraft’s on the quality-of-life boost warpath, with fixes including an auto-loot setting that’s been mildly inconveniencing alt-lovers for years https://hardware.nrgnews.net/world-of-warcrafts-on-the-quality-of-life-boost-warpath-with-fixes-including-an-auto-loot-setting-thats-been-mildly-inconveniencing-alt-lovers-for-years/ Sat, 04 Jul 2026 15:15:29 +0000 http://192.168.1.15:8084/world-of-warcrafts-on-the-quality-of-life-boost-warpath-with-fixes-including-an-auto-loot-setting-thats-been-mildly-inconveniencing-alt-lovers-for-years/ World of Warcraft Gears Up for Big Changes with Curse of Ula’tek The world of World of Warcraft is preparing for a significant shift with the arrival of the next major patch, Curse of Ula’tek. Beyond introducing new content, Blizzard is making some genuinely exciting adjustments to the user experience, tackling long-standing quality-of-life issues while […]

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EA accidentally made the right decision twice in one month and reverted it both times, inflicting psychic damage on Battlefield 6 players https://hardware.nrgnews.net/ea-accidentally-made-the-right-decision-twice-in-one-month-and-reverted-it-both-times-inflicting-psychic-damage-on-battlefield-6-players/ Thu, 02 Jul 2026 17:13:49 +0000 http://192.168.1.15:8084/ea-accidentally-made-the-right-decision-twice-in-one-month-and-reverted-it-both-times-inflicting-psychic-damage-on-battlefield-6-players/ In the chaotic world of live-service gaming, sometimes the most frustrating moments are those that happen not because of a bug, but because of confusion. This was recently the case in the community surrounding Battlefield 6, where an accidental update created a whirlwind of excitement and immediate frustration for players over a simple XP Booster. […]

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New Vegas director Josh Sawyer says games can and should pull on artistic inspirations from ‘anywhere and everywhere’: ‘Greek plays, they knocked it out of the park thousands of years ago—why not look at them?’ https://hardware.nrgnews.net/new-vegas-director-josh-sawyer-says-games-can-and-should-pull-on-artistic-inspirations-from-anywhere-and-everywhere-greek-plays-they-knocked-it-out-of-the-park-thousands-of-years-ago-w/ Mon, 29 Jun 2026 23:22:35 +0000 http://192.168.1.15:8084/new-vegas-director-josh-sawyer-says-games-can-and-should-pull-on-artistic-inspirations-from-anywhere-and-everywhere-greek-plays-they-knocked-it-out-of-the-park-thousands-of-years-ago-w/ The Art of the System: How Inspiration Fuels Game Design In the world of video games, there’s a fundamental tension at play: how do you blend mechanical systems with genuine artistic inspiration? For design director Josh Sawyer, the answer lies not in choosing one over the other, but realizing that artistic influence is an unavoidable […]

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Fallout: New Vegas director Josh Sawyer says Obsidian has ‘Karma Police’ who go through games making sure every skill gets enough cool stuff to do: ‘We’re not gonna leave you out to dry’ https://hardware.nrgnews.net/fallout-new-vegas-director-josh-sawyer-says-obsidian-has-karma-police-who-go-through-games-making-sure-every-skill-gets-enough-cool-stuff-to-do-were-not-gonna-leave-you-out-to-dry/ Sun, 28 Jun 2026 21:16:07 +0000 http://192.168.1.15:8084/fallout-new-vegas-director-josh-sawyer-says-obsidian-has-karma-police-who-go-through-games-making-sure-every-skill-gets-enough-cool-stuff-to-do-were-not-gonna-leave-you-out-to-dry/ The Art of Balance: How Obsidian Designed a Fallout That Felt Fair When crafting an RPG, designers face an impossible tightrope walk: achieving perfect mathematical balance while ensuring the player still feels like they are having a genuinely unique and meaningful experience. This tension is especially acute in the world of role-playing games, where system […]

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Path of Exile co-creator used to think ‘live service was entirely upside, in all cases’, but 10 years of experience and games like Baldur’s Gate 3 have shown him another way https://hardware.nrgnews.net/path-of-exile-co-creator-used-to-think-live-service-was-entirely-upside-in-all-cases-but-10-years-of-experience-and-games-like-baldurs-gate-3-have-shown-him-another-way/ Thu, 25 Jun 2026 17:20:54 +0000 http://192.168.1.15:8084/path-of-exile-co-creator-used-to-think-live-service-was-entirely-upside-in-all-cases-but-10-years-of-experience-and-games-like-baldurs-gate-3-have-shown-him-another-way/ It is easy to dismiss live service games as inherently toxic for the industry. We sit back and critique the system from a comfortable distance, yet we are all participants in this evolving landscape. For a long time, however, that model seemed less like an industry trend and more like the inevitable future of gaming. […]

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