HardwareFreaks - Hardware News https://hardware.nrgnews.net/ Hardware News Mon, 06 Jul 2026 03:10:28 +0000 en-GB hourly 1 https://wordpress.org/?v=7.0.1 https://hardware.nrgnews.net/wp-content/uploads/2026/07/hardware-icon-512-150x150.png HardwareFreaks - Hardware News https://hardware.nrgnews.net/ 32 32 Mouthwashing’s follow-up is self-described ‘friendsweat’ where 3 players struggle to operate a tank in a defiled city: ‘We’re definitely not quite at Peak, but we’re not trying to make Arma either’ https://hardware.nrgnews.net/mouthwashings-follow-up-is-self-described-friendsweat-where-3-players-struggle-to-operate-a-tank-in-a-defiled-city-were-definitely-not-quite-at-peak-but-were-not-trying-to-make-arma-eith/ Mon, 06 Jul 2026 03:10:28 +0000 http://192.168.1.15:8084/mouthwashings-follow-up-is-self-described-friendsweat-where-3-players-struggle-to-operate-a-tank-in-a-defiled-city-were-definitely-not-quite-at-peak-but-were-not-trying-to-make-arma-eith/ When a studio finds its footing with a breakout hit, the temptation is often to stick to the formula that delivered success. But Wrong Organ decided to take a fascinating detour, evolving their vision from a narrative-heavy experience into something far more kinetic and cooperative with their follow-up title, Carcass Clad. The shift wasn’t a […]

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Following the success of Mouthwashing, developer Wrong Organ wasn’t ready to make a better ‘story game,’ so it’s making a ‘gameplay game’ instead https://hardware.nrgnews.net/following-the-success-of-mouthwashing-developer-wrong-organ-wasnt-ready-to-make-a-better-story-game-so-its-making-a-gameplay-game-instead/ Sat, 04 Jul 2026 21:15:37 +0000 http://192.168.1.15:8084/following-the-success-of-mouthwashing-developer-wrong-organ-wasnt-ready-to-make-a-better-story-game-so-its-making-a-gameplay-game-instead/ The landscape of independent game development is constantly evolving, and sometimes the most exciting shifts are those that redefine an established studio’s identity. Wrong Organ, known for crafting some of the most visceral and unnerving experiences in horror gaming, is currently navigating such a transition as they pivot from narrative storytelling to pure, immersive gameplay. […]

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Carcass Clad is less story-heavy than Mouthwashing, but ‘a lot of thought’ has gone into it: ‘We haven’t discovered how much we can push it’ https://hardware.nrgnews.net/carcass-clad-is-less-story-heavy-than-mouthwashing-but-a-lot-of-thought-has-gone-into-it-we-havent-discovered-how-much-we-can-push-it/ Sat, 04 Jul 2026 21:15:30 +0000 http://192.168.1.15:8084/carcass-clad-is-less-story-heavy-than-mouthwashing-but-a-lot-of-thought-has-gone-into-it-we-havent-discovered-how-much-we-can-push-it/ Wrong Organ, the studio known for pushing boundaries in narrative horror, is gearing up for its next ambitious venture, Carcass Clad. Moving beyond the success of Mouthwashing, the team has decided to explore a different kind of balance, diving into the world of a roguelike co-op tank simulator set in a city where reality has […]

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