Old Republic writer calls out BioWare for MMO snub
Yesterday delivered a sobering dose of reality to the video game world: BioWare announced the end of its storied 30-year run. The studio is closing its doors, and development on future installments of Star Wars: The Old Republic.
While the announcement listed several titles BioWare had worked on—including Dragon Age acknowledges the series, it doesn’t specifically highlight foundational titles like Dragon Age: Origins or Inquisition.
The reality is that Star Wars: The Old Republic was a colossal undertaking. It was a massive, long-running MMO that persevered through numerous industry storms, generating substantial revenue and sustaining the studio for years. It is a powerful achievement in itself, having weathered the shifts and challenges that came with the industry.
In a landscape where many projects are given fleeting recognition, the enduring success and stability of SWTOR deserves a major shout-out. It is the one BioWare game that has successfully navigated the turmoil and will continue its legacy long after the studio’s official journey ends. It is a true feather in its cap.