John Carmack revisits Doom at QuakeCon
The Ghosts in the Machine: id Software Legends Revisit Their Roots at QuakeCon
When legends gather, the conversation inevitably turns to the foundations of the empire. At this year’s QuakeCon in Gaylord, Texas, a reunion of id Software’s original architects and founders provided a chance for some long-awaited reflection on the digital landscapes they helped define.
At the heart of the retrospective was legendary programmer John Carmack, who took time to reacquaint himself with the origins of his craft. He shared a moment that perfectly encapsulated the enduring magic of classic gaming: attempting an older title, and finding joy in the familiar chaos.
“I sat down to try the Evercade Doom port, and before I knew it, I was on level four, and realizing that I had forgotten where all the keycards were,” Carmack recalled. He added that navigating those older levels took time—15 minutes each for levels four and five—but confirmed that even decades later, the experience remains fantastic.
This lighthearted dive into classic gameplay provided a warm reminder that some of the most impactful digital experiences are timeless. The conversation naturally extended to how these developers relate to their own creations, prompting deep reflections on game history and influence.
Fellow titans of the industry were also present, continuing the discussion on game evolution. John Romero, Carmack’s contemporary, remains deeply engaged in the legacy, constantly exploring his influences, including the celebrated Sigil expansions and his unique creative ventures like MyHouse.wad.
The lineage of gaming inspiration is also a rich topic. Larian CEO Swen Vincke offered a fascinating perspective on the ongoing influence of classics, noting that while he admires games like Baldur’s Gate 3 and its tie to inspirations like Ultima 7, he hasn’t revisited those favorites since the 1990s. He explained that his immersion in testing Larian’s current games keeps him engaged, but perhaps cautions that history is best left as memories.
It seems the shared experience among these figures confirms a universal truth: the original works continue to hold immense power. As Carmack observed, the classic Doom remains incredibly relevant, proving that true gaming masterpieces are built to last.