FFXIV Evercold’s second job Soken is playing a trick
The world of Final Fantasy XIV is constantly evolving, weaving new lore and mechanics into its sprawling adventure. But what happens when you combine that constant evolution with deep dives into fan speculation? Recently, a collection of sharp-eyed observers from the community has put together a compelling case for what the next major job in Evercold is about to be: a ranged physical damage dealer.
While official details remain locked away, hints scattered throughout the community suggest an avian mystery is unfolding. The foundation of this theory rests on auditory clues and visual design choices that point toward a specific type of gameplay mechanic. Composer and sound director Masayoshi Soken recently teased a new ranged DPS role at the Berlin fanfest, sparking immediate speculation about the nature of the design.
The initial evidence arrived through audio snippets shared by Soken. These clips featured sounds that strongly suggested projectile-based combat: a magical charge-up, a distinct click reminiscent of a crossbow latching or firing, and an accompanying explosion. When these sounds are placed alongside further audio from the extended trailer, the connection becomes even clearer—the noises align perfectly with the concept of ranged physical damage.
Visually, the game itself offers tantalizing hints. In a recent trailer, a Miqo’te character named Visna is shown interacting with her pet bird while examining an object that transforms into a rune. This rune bears a striking resemblance to a job stone symbol and, upon closer inspection, mirrors the shape of a crossbow. The “wand” itself appears to be a mechanism designed to fire, activating upon contact to release energy.
This visual puzzle is reinforced by thematic elements drawn from the game’s lore. Evercold’s connection to Norse mythology is rich with avian symbolism. Creatures like Veðrfölnir, hawks that sit between the eyes of eagles, highlight a deep affinity for birds of prey. The bird Visna keeps further ties this speculation to themes of flight and predatory grace.
To solidify the argument, observers looked beyond game assets to the underlying code. A seemingly unrelated bug in a Lalafell jump animation showed the character holding an object while triggering an action—a posture that mirrors the mechanics of wielding a ranged weapon or projectile. This circumstantial evidence leads many to hypothesize that the new job involves interaction with avian creatures and projectile weaponry.
Putting all these threads together, the most likely conclusion is that the next expansion will introduce a job centered around falconry—perhaps a masterful falconer utilizing some form of crossbow or boomerang. The combination of audio cues, visual design, mythological resonance, and bug hints points toward an exciting new evolution in Final Fantasy XIV.