GTA 6 refueling takes 10 seconds reportedly
The world of grand crime simulation is always evolving, and with the arrival of Grand Theft Auto 6, Rockstar Games is leaning heavily into realism. But as the game aims to bring players closer to the actual world, it’s not just the sprawling maps and complex missions that are pushing boundaries—it’s the mundane, yet critically debated, mechanics of everyday life, like refuelling a vehicle.
Rockstar has introduced a system requiring players to stop at gas stations to refuel their cars, forcing them to contend with the simple reality of managing disposable income while on the run. This mechanical addition has sparked a lively debate among the community. While some players find the necessity of stopping for fuel an annoying interruption to the high-octane flow of driving and shooting, others see it as an authentic layer of simulation, adding complexity to the criminal enterprise.
Despite the controversy, the developers have firmly stuck to their guns. Co-studio head Rob Nelson has weighed in, asserting that this system will not be a massive drag on the adventure across Vice City. The key to understanding the feature lies in how Rockstar has integrated it into the simulation experience.
Extended previews of the new system revealed that gas stations are not just places to fill up; they are functional hubs. Players can not only refuel their internal combustion engine vehicles but also recharge electric vehicles. Selecting the refuel or recharge option triggers a brief cutscene, reportedly lasting around ten seconds, adding a small, tangible moment to the gameplay.
Nelson, when discussing the implementation, noted the efficiency of the process, stating that the fill-up is remarkably fast. He suggested that players should not complain about the speed of the refueling process itself. However, there remains a degree of cautious optimism from Rockstar regarding player reception. Nelson admitted that while they are sticking to their design, they are waiting to see how the community reacts to this specific mechanic.
For many players, the real issue may not be the act of refuelling itself, but the frequency with which it occurs. The challenge lies in balancing realism with gameplay momentum. As players transition into this highly simulation-heavy environment, the focus will shift from the inconvenience of stopping to managing the logistics of survival and the sheer scope of the adventure.