Thatgamecompany unveils new publishing arm


The journey of thatgamecompany is a testament to the power of emotional storytelling in video games. They initially carved out a niche with masterpieces like Journey back in 2012, but their influence has expanded far beyond those acclaimed titles, driven by the massive success of their free-to-play hit, Sky: Children of the Light.

With the success of Sky: Children of the Light amassing over 300 million downloads, the studio has established itself as a powerful force in the gaming world. This incredible reach has provided the foundation for an exciting new chapter: the launch of their new publishing arm, thatgamepublisher..

This new venture is not just a business move; it is a philosophical commitment. Co-founder Jenova Chen confirmed that thatgamepublisher was founded because they believe there are countless creators globally waiting to discover new emotional frontiers within the medium of gaming. The goal is simple: to provide the tools and platform necessary for these unique visions to come to life.

By establishing this publishing wing, thatgamecompany is stepping into a new role—that of championing games that move people through play. They are transitioning from being exceptional creators to being powerful facilitators for others.

While the vision behind thatgamepublisher is clear and inspiring, details about the initial slate of projects remain under wraps as the studio focuses on bringing these new creative opportunities to fruition. However, the announcement itself signals a significant shift, positioning thatgamecompany to influence the landscape of independent and emotional game development worldwide.

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