#Kiln

Tim Schafer on taking Double Fine indie: “Asha won’t shoot my dog”

When the corporate waters get choppy, sometimes the most creative decisions are the ones that lead to a glorious, independent

Brütal Legend sequel development with our help

The road back to development is paved with dreams, and for the indie gaming community, that road just got a

Double Fine breaks free from Microsoft

The lines between corporate ownership and creative freedom are often blurred in the world of gaming, but for some studios,

Buying Psychonauts games supports the studio

Double Fine Steps Out: How a Studio Reclaimed Its Destiny The tide has turned for Double Fine. After departing from

DFP’s freedom from Xbox costs a heavy sacrifice

Three weeks ago, the gaming world was in a state of flux following Xbox‘s massive restructuring. This shakeup resulted in