#Game development

Deus Ex delay turns into huge character payoff

Nobody loves waiting for a game. It’s a frustrating reality that development delays constantly snag the community. But what if

CDPR won’t use AI for The Witcher 4 development

Generative AI has become the talk of the town in video game development, often framed as the next revolution poised

Heretic Prophet hits new intergalactic milestone

The world of AAA gaming is buzzing with anticipation for the latest creative endeavor from one of the industry’s titans,

30K players line up 24 hours early for Wardogs beta dev reacts

The multiplayer FPS scene is buzzing, and at the center of the storm is <Wardogs>, a 100-player milsim game that

Dwarf Fortress creator calls millionaire life regular jobs

The journey from creating a complex simulation to achieving financial success often involves a peculiar blend of ambition and perspective.

No Rest for the Wicked 1.0 launch delayed

The Pursuit of Perfection: No Rest for the Wicked Gets a Grand Delay The roadmap for action RPG enthusiasts has

Former id producer: ‘I didn’t see my son’ during Doom crunch

The Price of Perfection: Inside the Brutal Crunch Behind Doom: The Dark Ages – Revelations When Id Software released Doom:

No Rest for the Wicked is pushed to 2027

The wait is getting longer, but for developers of quality, patience is often the most powerful tool. Moon Studios has

Saber exec says it’s a great time despite industry turmoil

The video game industry is currently navigating a choppy economic sea, marked by sharp cuts and soaring hardware costs. Yet,

Housemarque Co-founder Departs Studio After 31 Years

The gaming landscape has recently seen a significant shake-up in the world of high-octane design, particularly following the recent acquisition

Star Wars Zero Company studio furloughed staff

The success of a game can sometimes feel like a flashing neon sign, but for the team behind Star Wars

The Witcher 4 finally runs everywhere

When we talk about the modern landscape of role-playing games, Cyberpunk 2077 stands out as a masterpiece. Yet, the journey

Working on Haunted Chocolatier is my driving passion

The wait for a masterpiece can be agonizing, but when it comes to some of the most beloved indie projects,

Amsterdam’s creative phase: AI used only in conception

The excitement surrounding the unveiling of 1666: Amsterdam, the long-anticipated project from Assassin’s Creed co-creator Patrice Désilets, was palpable at

12TB Leak Unveils a Decade of Internal Game Builds

The digital archives of gaming history just got a massive, messy update. A staggering 12 terabytes of Steam development material

Gamescom 2026 Robbery: Laptops and Game Builds Stolen from Cabinets

The Silent Heist: Developers Face Bitter Reality at Gamescom The glittering lights and booming announcements of Gamescom 2026 in Cologne

Massive Valve data leak Episode 3 content possible

The Ghost in the Machine: Why Game Leaks Fuel Our Imagination There is a certain magic in the whisper of

The Long Dark gets new DLC as studio shifts focus

In a gaming landscape defined by uncertainty and economic strain, some studios choose to dig deep rather than chase the

Would Carmack make Skynet with Gen AI

The age of Generative AI has entered the gaming world with the force of a digital tsunami, stirring up both

GTA 6 satire warning Rockstar risks dating specific memes

The Art of the Joke: How Rockstar is Navigating Satire in Grand Theft Auto 6 The line between reality and

Arkane founder reveals why Valve cancelled Ravenholm: The economics

The Ghost in the Machine: How Economics Killed a Game That Almost Was In the sprawling, often celebrated history of

AI is a plagiarism machine writers say

The rise of artificial intelligence is heralded as the next creative revolution, but for many of the most respected figures

Cut a world with a patch and create atmosphere

The world of post-apocalyptic survival games promises gritty realism and immersive open-world exploration, but sometimes, the pursuit of vision outpaces

Humankind 2 trailer proves it isn’t AI slop real sets and actors

The world of grand strategy games just got a sequel boost, with the highly anticipated announcement of Humankind 2 dropping

Kojima defies time to keep making games

The Clockwork of Creation: Hideo Kojima Reflects on Time and Legacy In the high-stakes world of gaming, where deadlines loom